osu! Mappack Solo Queue
Info and Rules
Mappools
- Maps are taken from officially released mappacks. A list of packs is available here
- A new mappack will the used each Monday
- Two packs will be active at a time
- Each difficulty is taken individually
- Maps are given a rating on the system. The initial rating is determined from the map's star rating
- As different maps are used in matches, the map's rating will also be adjusted
- Depending on the game mode, the system will attempt to select maps where the player's expected score is within a certain range:
Mode | Minimum | Maximum | Target |
---|
osu! | 100k | 900k | 500k |
Catch | 500k | 900k | 700k |
Taiko | 300k | 900k | 600k |
Mania | 475k | 925k | 700k |
1v1 Matches
- DM Commands:
!q [mode]
- Join the queue. If no mode is specified 'osu' is assumed.
Mode can be any of the following: osu, ctb, fruits, taiko, mania, 4k, 7k
If no key count is chosen for mania, you will be matched against any mania variant. If neither player selected a key count, the key count will be unrestricted in the match.!unq
- Leave the queue!r
- When a match is found, indicate you are ready to join the match!invite
or !lobby
- If you left a match in progress, send a new invite for the lobby
- Lobby Commands:
!info
- Send a link to the mappool, the current score/pick/ban, and a list of available mapsnm#
- Pick or ban the chosen map
- Supports all game modes except mania (for now)
- ScoreV2, BO7, 2 bans each
- HD or HR is required on freemod maps
- If a tiebreaker is needed, the player who picked last will ban two additional maps, then the other player will pick a map to use from those remaining
- Tiebreakers will use freemod, though a mod is not required
- To join queue message Malikil with !q. The system will attempt to match you with a similarly skilled player
- To leave queue after joining, use !unq
- When a match is found, you will be prompted to accept the match with !r
- When both players are ready the lobby is created and invites are sent
- Once both players are in the lobby, the bot will send a link to the mappool. The linked pool will be the one seen by the bot. Any pool preview generated through your profile is not guaranteed to remain accurate for the duration of the match (other matches which finish may affect ratings and may affect what maps are picked)
Score Rush
- DM Commands:
!pve [mode]
- Create a lobby and invite you to it. If no mode is specified 'osu' is assumed. Specifying 'mania' will not restrict key count
Mode can be any of the following: osu, ctb, fruits, taiko, mania, 4k, 7k
- Lobby Commands:
skip
- Skip the current song and pick another one
- The system will choose maps of appropriate skill for you
- Start with 50 life, gain or lose lives based on your score achieved.
- Target score is higher than listed above
- If you are failed at the end of a map, lose an extra 10 lives
- Skipping a song costs one life
- The same mod won't be picked twice in a row, except NM which is unrestricted
- When you run out of lives, the lobby will end and your results will be submitted to the server
Links